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Add disable_jump and fall_damage_add_percent node groups
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@@ -453,6 +453,8 @@ Special groups
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- 2: node is removed without tool wear after 0.5 seconds or so
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(rail, sign)
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- 3: node is removed without tool wear immediately (torch)
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- disable_jump: Player (and possibly other things) cannot jump from node
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- fall_damage_add_percent: damage speed = speed * (1 + value/100)
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Known damage and digging time defining groups
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----------------------------------------------
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