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Rename IShaderConstantSetter
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@@ -40,7 +40,7 @@ struct ShaderInfo {
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};
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/*
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Setter of constants for shaders
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Abstraction for updating uniforms used by shaders
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*/
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namespace irr::video {
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@@ -48,19 +48,19 @@ namespace irr::video {
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}
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class IShaderConstantSetter {
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class IShaderUniformSetter {
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public:
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virtual ~IShaderConstantSetter() = default;
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virtual void onSetConstants(video::IMaterialRendererServices *services) = 0;
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virtual ~IShaderUniformSetter() = default;
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virtual void onSetUniforms(video::IMaterialRendererServices *services) = 0;
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virtual void onSetMaterial(const video::SMaterial& material)
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{ }
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};
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class IShaderConstantSetterFactory {
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class IShaderUniformSetterFactory {
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public:
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virtual ~IShaderConstantSetterFactory() = default;
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virtual IShaderConstantSetter* create() = 0;
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virtual ~IShaderUniformSetterFactory() = default;
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virtual IShaderUniformSetter* create() = 0;
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};
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@@ -236,7 +236,7 @@ public:
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virtual void rebuildShaders()=0;
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/// @note Takes ownership of @p setter.
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virtual void addShaderConstantSetterFactory(IShaderConstantSetterFactory *setter) = 0;
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virtual void addShaderUniformSetterFactory(IShaderUniformSetterFactory *setter) = 0;
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};
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IWritableShaderSource *createShaderSource();
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