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鏡像自 https://github.com/luanti-org/luanti.git 已同步 2025-12-23 23:15:30 +01:00

Fix wrong scrolling (#6809)

此提交包含在:
Vitaliy
2017-12-21 22:58:06 +03:00
提交者 SmallJoker
父節點 8a849e893a
當前提交 b3167d4e57

查看文件

@@ -1419,13 +1419,10 @@ void intlGUIEditBox::calculateScrollPos()
}
// vertical scroll position
if (FrameRect.LowerRightCorner.Y < CurrentTextRect.LowerRightCorner.Y + VScrollPos)
VScrollPos = CurrentTextRect.LowerRightCorner.Y - FrameRect.LowerRightCorner.Y + VScrollPos;
else if (FrameRect.UpperLeftCorner.Y > CurrentTextRect.UpperLeftCorner.Y + VScrollPos)
VScrollPos = CurrentTextRect.UpperLeftCorner.Y - FrameRect.UpperLeftCorner.Y + VScrollPos;
else
VScrollPos = 0;
if (FrameRect.LowerRightCorner.Y < CurrentTextRect.LowerRightCorner.Y)
VScrollPos += CurrentTextRect.LowerRightCorner.Y - FrameRect.LowerRightCorner.Y; // scrolling downwards
else if (FrameRect.UpperLeftCorner.Y > CurrentTextRect.UpperLeftCorner.Y)
VScrollPos += CurrentTextRect.UpperLeftCorner.Y - FrameRect.UpperLeftCorner.Y; // scrolling upwards
// todo: adjust scrollbar
}