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Implement vector and node conversion in Lua (#12609)
Co-authored-by: sfan5 <sfan5@live.de>
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@@ -196,6 +196,7 @@ void Client::loadMods()
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// Load builtin
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scanModIntoMemory(BUILTIN_MOD_NAME, getBuiltinLuaPath());
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m_script->loadModFromMemory(BUILTIN_MOD_NAME);
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m_script->checkSetByBuiltin();
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ModConfiguration modconf;
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{
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