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Implement vector and node conversion in Lua (#12609)
Co-authored-by: sfan5 <sfan5@live.de>
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@@ -56,8 +56,14 @@ enum {
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CUSTOM_RIDX_CURRENT_MOD_NAME,
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CUSTOM_RIDX_BACKTRACE,
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CUSTOM_RIDX_HTTP_API_LUA,
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CUSTOM_RIDX_VECTOR_METATABLE,
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CUSTOM_RIDX_METATABLE_MAP,
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// The following four functions are implemented in Lua because LuaJIT can
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// trace them and optimize tables/string better than from the C API.
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CUSTOM_RIDX_READ_VECTOR,
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CUSTOM_RIDX_PUSH_VECTOR,
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CUSTOM_RIDX_READ_NODE,
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CUSTOM_RIDX_PUSH_NODE,
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};
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