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Add support for translating content titles and descriptions (#12208)
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@@ -25,8 +25,14 @@ texture pack. The name must not be “base”.
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### `texture_pack.conf`
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A key-value config file with the following keys:
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* `title` - human readable title
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* `name`: The texture pack name. Allows Minetest to determine the texture pack name even if
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the folder is wrongly named.
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* `title` - human-readable title
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* `description` - short description, shown in the content tab
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* `author`: The author's ContentDB username.
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* `textdomain`: Textdomain used to translate title and description.
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Defaults to the texture pack name.
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See [Translating content meta](lua_api.md#translating-content-meta).
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### `description.txt`
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**Deprecated**, you should use texture_pack.conf instead.
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@@ -205,7 +211,8 @@ Here are targets you can choose from:
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Nodes support all targets, but other items only support 'inventory'
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and 'wield'.
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¹ : `N` is an integer [0,255]. Sets align_style = "world" and scale = N on the tile, refer to lua_api.md for details.
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¹ : `N` is an integer [0,255]. Sets align_style = "world" and scale = N on the tile,
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refer to lua_api.md for details.
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### Using the special targets
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