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Client-side prediction of inventory changes, and some inventory menu fixes
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@@ -367,6 +367,8 @@ private:
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u8 m_server_ser_ver;
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u16 m_playeritem;
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bool m_inventory_updated;
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Inventory *m_inventory_from_server;
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float m_inventory_from_server_age;
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core::map<v3s16, bool> m_active_blocks;
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PacketCounter m_packetcounter;
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// Received from the server. 0-23999
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