mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-14 17:15:21 +02:00
Fix some texture stuff: remove item_fence.png, use fence.png, remove inexisting cactus.png from texture atlas (replace with nothing because cactus is rare)
This commit is contained in:
@@ -293,7 +293,7 @@ void content_mapnode_init()
|
||||
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
|
||||
f->solidness = 0; // drawn separately, makes no faces
|
||||
f->air_equivalent = true; // grass grows underneath
|
||||
f->setInventoryTexture("item_fence.png");
|
||||
f->setInventoryTexture("fence.png");
|
||||
setWoodLikeDiggingProperties(f->digging_properties, 0.75);
|
||||
|
||||
i = CONTENT_RAIL;
|
||||
|
Reference in New Issue
Block a user