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Fix some texture stuff: remove item_fence.png, use fence.png, remove inexisting cactus.png from texture atlas (replace with nothing because cactus is rare)
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@@ -524,7 +524,6 @@ void TextureSource::buildMainAtlas()
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sourcelist.push_back("cobble.png");
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sourcelist.push_back("mossycobble.png");
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sourcelist.push_back("gravel.png");
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sourcelist.push_back("cactus.png");
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sourcelist.push_back("jungletree.png");
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sourcelist.push_back("stone.png^mineral_coal.png");
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