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Server list cleanup
This removes the hacky server_dedicated pseudo-setting.
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@@ -1899,7 +1899,7 @@ bool Game::createSingleplayerServer(const std::string map_dir,
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}
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server = new Server(map_dir, gamespec, simple_singleplayer_mode,
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bind_addr.isIPv6());
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bind_addr.isIPv6(), false);
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server->start(bind_addr);
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