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Basic camera control API (#15796)
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@@ -1944,6 +1944,15 @@ void Server::SendSetLighting(session_t peer_id, const Lighting &lighting)
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Send(&pkt);
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}
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void Server::SendCamera(session_t peer_id, Player *player)
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{
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NetworkPacket pkt(TOCLIENT_CAMERA, 1, peer_id);
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pkt << static_cast<u8>(player->allowed_camera_mode);
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Send(&pkt);
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}
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void Server::SendTimeOfDay(session_t peer_id, u16 time, f32 time_speed)
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{
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NetworkPacket pkt(TOCLIENT_TIME_OF_DAY, 0, peer_id);
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