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Clean mapnode.h and fix other files accordingly
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@@ -800,6 +800,28 @@ static std::string describeC(const struct InventoryContext *c)
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return std::string("current_player=") + c->current_player->getName();
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}
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IMoveAction::IMoveAction(std::istream &is)
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{
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std::string ts;
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std::getline(is, ts, ' ');
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count = stoi(ts);
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std::getline(is, from_inv, ' ');
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std::getline(is, from_list, ' ');
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std::getline(is, ts, ' ');
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from_i = stoi(ts);
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std::getline(is, to_inv, ' ');
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std::getline(is, to_list, ' ');
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std::getline(is, ts, ' ');
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to_i = stoi(ts);
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}
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void IMoveAction::apply(InventoryContext *c, InventoryManager *mgr)
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{
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Inventory *inv_from = mgr->getInventory(c, from_inv);
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