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Clean mapnode.h and fix other files accordingly
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@@ -20,14 +20,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef MAPNODE_HEADER
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#define MAPNODE_HEADER
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#include <iostream>
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#include "irrlichttypes.h"
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#include "light.h"
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#include "exceptions.h"
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#include "serialization.h"
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#ifndef SERVER
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#include "tile.h"
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#endif
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class INodeDefManager;
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@@ -215,18 +209,6 @@ struct MapNode
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return mix;
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}*/
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// In mapnode.cpp
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#ifndef SERVER
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/*
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Get tile of a face of the node.
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dir: direction of face
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Returns: TileSpec. Can contain miscellaneous texture coordinates,
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which must be obeyed so that the texture atlas can be used.
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*/
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TileSpec getTile(v3s16 dir, ITextureSource *tsrc,
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INodeDefManager *nodemgr) const;
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#endif
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/*
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Gets mineral content of node, if there is any.
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MINERAL_NONE if doesn't contain or isn't able to contain mineral.
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