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Clean mapnode.h and fix other files accordingly
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@@ -62,10 +62,7 @@ public:
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return m_position;
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}
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v3s16 getLightPosition() const
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{
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return floatToInt(m_position + v3f(0,BS+BS/2,0), BS);
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}
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v3s16 getLightPosition() const;
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v3f getEyeOffset()
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{
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