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Allow damage for attached objects, add attach/detach callbacks (#6786)
* Allow right-clicking on attached LuaEntities
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@@ -41,6 +41,11 @@ public:
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ServerActiveObject *puncher, float time_from_last_punch,
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const ToolCapabilities *toolcap, v3f dir, s16 damage);
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bool luaentity_on_death(u16 id, ServerActiveObject *killer);
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void luaentity_Rightclick(u16 id,
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ServerActiveObject *clicker);
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void luaentity_Rightclick(u16 id, ServerActiveObject *clicker);
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void luaentity_on_attach_child(u16 id, ServerActiveObject *child);
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void luaentity_on_detach_child(u16 id, ServerActiveObject *child);
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void luaentity_on_detach(u16 id, ServerActiveObject *parent);
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private:
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bool luaentity_run_simple_callback(u16 id, ServerActiveObject *sao,
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const char *field);
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};
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