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	Use fixed size for builtin menus on non-android platforms
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		| @@ -139,7 +139,11 @@ local function init_globals() | ||||
| 	tv_main:add(tab_credits) | ||||
|  | ||||
| 	tv_main:set_global_event_handler(main_event_handler) | ||||
| 	if PLATFORM ~= "Android" then | ||||
| 		tv_main:set_fixed_size(true) | ||||
| 	else | ||||
| 		tv_main:set_fixed_size(false) | ||||
| 	end | ||||
|  | ||||
| 	if not (PLATFORM == "Android") then | ||||
| 		tv_main:set_tab(core.setting_get("maintab_LAST")) | ||||
|   | ||||
| @@ -1043,7 +1043,11 @@ static inline void create_formspec_menu(GUIFormSpecMenu **cur_formspec, | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| #ifdef __ANDROID__ | ||||
| #define SIZE_TAG "size[11,5.5]" | ||||
| #else | ||||
| #define SIZE_TAG "size[11,5.5,true]" // Fixed size on desktop
 | ||||
| #endif | ||||
| 
 | ||||
| static void show_chat_menu(GUIFormSpecMenu **cur_formspec, | ||||
| 		InventoryManager *invmgr, IGameDef *gamedef, | ||||
|   | ||||
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