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VBO-related optimizations and improvements (#14395)
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@@ -38,6 +38,7 @@ private:
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void init_args(GameStartData &start_data, const Settings &cmd_args);
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bool init_engine();
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void init_input();
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void init_guienv(gui::IGUIEnvironment *guienv);
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bool launch_game(std::string &error_message, bool reconnect_requested,
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GameStartData &start_data, const Settings &cmd_args);
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@@ -49,5 +50,4 @@ private:
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RenderingEngine *m_rendering_engine = nullptr;
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InputHandler *input = nullptr;
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MyEventReceiver *receiver = nullptr;
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gui::IGUISkin *skin = nullptr;
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};
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