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VBO-related optimizations and improvements (#14395)
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@@ -54,6 +54,7 @@ struct image_definition {
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class GUIEngine;
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class RenderingEngine;
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class MainMenuScripting;
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class IWritableShaderSource;
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struct MainMenuData;
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/******************************************************************************/
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@@ -203,7 +204,9 @@ private:
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MainMenuData *m_data = nullptr;
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/** texture source */
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std::unique_ptr<ISimpleTextureSource> m_texture_source;
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/** sound manager*/
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/** shader source */
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std::unique_ptr<IWritableShaderSource> m_shader_source;
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/** sound manager */
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std::unique_ptr<ISoundManager> m_sound_manager;
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/** representation of form source to be used in mainmenu formspec */
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