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even more code refactoring
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@@ -238,8 +238,6 @@ FIXME: The new optimized map sending doesn't sometimes send enough blocks
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from big caves and such
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FIXME: Block send distance configuration does not take effect for some reason
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TODO: Map saving should be done by EmergeThread
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SUGG: Map unloading based on sector reference is not very good, it keeps
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unnecessary stuff in memory. I guess. Investigate this.
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