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Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6
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@@ -107,7 +107,7 @@ public:
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NoiseParams *np_apple_trees;
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float freq_desert;
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float freq_beach;
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content_t c_stone;
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content_t c_dirt;
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content_t c_dirt_with_grass;
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@@ -119,6 +119,11 @@ public:
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content_t c_desert_sand;
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content_t c_desert_stone;
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content_t c_mossycobble;
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content_t c_sandbrick;
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content_t c_stair_cobble;
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content_t c_stair_sandstone;
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MapgenV6(int mapgenid, MapgenV6Params *params, EmergeManager *emerge);
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~MapgenV6();
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