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Mapgen is better now. Not a lot, but a bit!
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@@ -13,9 +13,9 @@ void setStoneLikeDiggingProperties(u8 material, float toughness)
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DiggingProperties(true, 15.0*toughness, 0));
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g_material_properties[material].setDiggingProperties("WPick",
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DiggingProperties(true, 1.5*toughness, 65535./30.*toughness));
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DiggingProperties(true, 1.3*toughness, 65535./30.*toughness));
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g_material_properties[material].setDiggingProperties("STPick",
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DiggingProperties(true, 0.7*toughness, 65535./100.*toughness));
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DiggingProperties(true, 0.65*toughness, 65535./100.*toughness));
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/*g_material_properties[material].setDiggingProperties("MesePick",
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DiggingProperties(true, 0.0*toughness, 65535./20.*toughness));*/
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