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Remove DSTACK support (#6346)
Debugstacks is not useful, we don't really use it, the DebugStack is not pertinent, gdb and lldb are better if we really want to debug.
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@@ -842,8 +842,6 @@ bool getCraftingResult(Inventory *inv, ItemStack &result,
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std::vector<ItemStack> &output_replacements,
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bool decrementInput, IGameDef *gamedef)
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{
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DSTACK(FUNCTION_NAME);
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result.clear();
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// Get the InventoryList in which we will operate
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