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Remove DSTACK support (#6346)
Debugstacks is not useful, we don't really use it, the DebugStack is not pertinent, gdb and lldb are better if we really want to debug.
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@@ -151,9 +151,6 @@ int main(int argc, char *argv[])
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return 1;
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}
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// Initialize debug stacks
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DSTACK(FUNCTION_NAME);
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// Debug handler
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BEGIN_DEBUG_EXCEPTION_HANDLER
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@@ -779,8 +776,6 @@ static bool determine_subgame(GameParams *game_params)
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*****************************************************************************/
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static bool run_dedicated_server(const GameParams &game_params, const Settings &cmd_args)
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{
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DSTACK("Dedicated server branch");
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verbosestream << _("Using world path") << " ["
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<< game_params.world_path << "]" << std::endl;
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verbosestream << _("Using gameid") << " ["
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