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split scriptapi.cpp
Remerge some files in order to reduce number of additional files Make necessary changes for split, rename files, reorganize some bits
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src/scriptapi_craft.h
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src/scriptapi_craft.h
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/*
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Minetest-c55
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef LUA_CRAFT_H_
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#define LUA_CRAFT_H_
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#include <vector>
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extern "C" {
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#include <lua.h>
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}
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#include "craftdef.h"
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/*****************************************************************************/
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/* Mod API */
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/*****************************************************************************/
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int l_register_craft(lua_State *L);
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int l_get_craft_recipe(lua_State *L);
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int l_get_craft_result(lua_State *L);
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/*****************************************************************************/
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/* scriptapi internal */
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/*****************************************************************************/
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bool read_craft_replacements(lua_State *L, int index,
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CraftReplacements &replacements);
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bool read_craft_recipe_shapeless(lua_State *L, int index,
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std::vector<std::string> &recipe);
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bool read_craft_recipe_shaped(lua_State *L, int index,
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int &width, std::vector<std::string> &recipe);
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extern struct EnumString es_CraftMethod[];
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#endif /* LUA_CRAFT_H_ */
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