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Use a database for mod storage (#11763)
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@@ -358,6 +358,7 @@ void loadGameConfAndInitWorld(const std::string &path, const std::string &name,
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conf.set("backend", "sqlite3");
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conf.set("player_backend", "sqlite3");
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conf.set("auth_backend", "sqlite3");
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conf.set("mod_storage_backend", "sqlite3");
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conf.setBool("creative_mode", g_settings->getBool("creative_mode"));
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conf.setBool("enable_damage", g_settings->getBool("enable_damage"));
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