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Fix attached sounds stopping if objects are removed serverside (#14436)

Restores backwards compatibility for death sounds or other sounds that are not supposed to be "cut off" abruptly.

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Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: grorp <gregor.parzefall@posteo.de>
This commit is contained in:
Lars Müller
2024-03-06 20:36:02 +01:00
committed by GitHub
parent fc80f65a6d
commit bf52d1e624
8 changed files with 63 additions and 37 deletions

View File

@@ -471,7 +471,6 @@ void Client::handleCommand_ActiveObjectRemoveAdd(NetworkPacket* pkt)
for (u16 i = 0; i < removed_count; i++) {
*pkt >> id;
m_env.removeActiveObject(id);
removeActiveObjectSounds(id);
}
// Read added objects