mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-13 16:45:20 +02:00
Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players
This commit is contained in:
@@ -2683,6 +2683,15 @@ private:
|
||||
}
|
||||
|
||||
/* Player-only */
|
||||
|
||||
// is_player(self)
|
||||
static int l_is_player(lua_State *L)
|
||||
{
|
||||
ObjectRef *ref = checkobject(L, 1);
|
||||
Player *player = getplayer(ref);
|
||||
lua_pushboolean(L, (player != NULL));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_player_name(self)
|
||||
static int l_get_player_name(lua_State *L)
|
||||
@@ -2690,7 +2699,7 @@ private:
|
||||
ObjectRef *ref = checkobject(L, 1);
|
||||
Player *player = getplayer(ref);
|
||||
if(player == NULL){
|
||||
lua_pushnil(L);
|
||||
lua_pushlstring(L, "", 0);
|
||||
return 1;
|
||||
}
|
||||
// Do it
|
||||
|
Reference in New Issue
Block a user