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Remove unused pos_max_d
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@@ -127,7 +127,6 @@ struct PlayerPhysicsOverride
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};
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class Map;
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struct CollisionInfo;
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struct HudElement;
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class Environment;
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@@ -140,12 +139,6 @@ public:
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DISABLE_CLASS_COPY(Player);
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virtual void move(f32 dtime, Environment *env, f32 pos_max_d)
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{}
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virtual void move(f32 dtime, Environment *env, f32 pos_max_d,
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std::vector<CollisionInfo> *collision_info)
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{}
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// in BS-space
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inline void setSpeed(v3f speed)
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{
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