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findSpawnPos: Add setting for max height above water level
Increase default from 6 to 16 to help with mgv7 and mgfractal Large-scale or alternative mapgens can result in a lowland spawn point not being found, causing a spawn at (0, 0, 0) possibly buried underground The max height is now settable to allow correct player spawn in any mapgen or when using custom noise parameters
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@@ -829,6 +829,13 @@
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# type: string
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# static_spawnpoint =
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# Maximum distance above water level for player spawn.
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# Larger values result in spawn points closer to (x = 0, z = 0).
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# Smaller values may result in a suitable spawn point not being found,
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# resulting in a spawn at (0, 0, 0) possibly buried underground.
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# type: int
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# vertical_spawn_range = 16
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# If enabled, new players cannot join with an empty password.
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# type: bool
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# disallow_empty_password = false
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