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Add player:set_eye_offset() by @MirceaKitsune and clean up
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@@ -124,7 +124,6 @@ public:
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class ChatBackend; /* to avoid having to include chat.h */
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struct SubgameSpec;
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enum CameraModes {CAMERA_MODE_FIRST, CAMERA_MODE_THIRD, CAMERA_MODE_THIRD_FRONT};
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void the_game(
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bool &kill,
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