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Add player:set_eye_offset() by @MirceaKitsune and clean up
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@@ -30,7 +30,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "tile.h"
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#include "localplayer.h"
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#include "camera.h"
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#include "game.h" // CameraModes
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#include <IGUIStaticText.h>
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