mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-14 17:15:21 +02:00
Add player:set_eye_offset() by @MirceaKitsune and clean up
This commit is contained in:
@@ -231,9 +231,12 @@ private:
|
||||
// override_day_night_ratio(self, type, list)
|
||||
static int l_override_day_night_ratio(lua_State *L);
|
||||
|
||||
// set_local_animation(self, {stand/ilde}, {walk}, {dig}, {walk+dig}, frame_speed)
|
||||
// set_local_animation(self, {stand/idle}, {walk}, {dig}, {walk+dig}, frame_speed)
|
||||
static int l_set_local_animation(lua_State *L);
|
||||
|
||||
// set_eye_offset(self, v3f first pv, v3f third pv)
|
||||
static int l_set_eye_offset(lua_State *L);
|
||||
|
||||
public:
|
||||
ObjectRef(ServerActiveObject *object);
|
||||
|
||||
|
Reference in New Issue
Block a user