mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-13 16:45:20 +02:00
Meshgen: Handle enable_water_reflections like smooth_lighting
This commit is contained in:
@@ -58,11 +58,6 @@ void MeshMakeData::setCrack(int crack_level, v3s16 crack_pos)
|
||||
m_crack_pos_relative = crack_pos - m_blockpos*MAP_BLOCKSIZE;
|
||||
}
|
||||
|
||||
void MeshMakeData::setSmoothLighting(bool smooth_lighting)
|
||||
{
|
||||
m_smooth_lighting = smooth_lighting;
|
||||
}
|
||||
|
||||
/*
|
||||
Light and vertex color functions
|
||||
*/
|
||||
|
Reference in New Issue
Block a user