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Network: Fix serialization version checks (#15477)
This fixes some incorrect assumptions that the read and write version ranges are identical - whereas they're in fact not.
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@@ -8,7 +8,6 @@
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#include "map.h"
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#include "hud.h"
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#include "gamedef.h"
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#include "serialization.h" // For SER_FMT_VER_INVALID
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#include "content/mods.h"
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#include "inventorymanager.h"
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#include "content/subgames.h"
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