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DevTest: Explain purpose of most items in tooltips (#12833)
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@@ -1,30 +1,34 @@
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local S = minetest.get_translator("testfood")
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minetest.register_craftitem("testfood:good1", {
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description = S("Good Food (+1)"),
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description = S("Good Food (+1)").."\n"..
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S("Punch: Eat"),
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inventory_image = "testfood_good.png",
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on_use = minetest.item_eat(1),
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})
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minetest.register_craftitem("testfood:good5", {
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description = S("Good Food (+5)"),
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description = S("Good Food (+5)").."\n"..
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S("Punch: Eat"),
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inventory_image = "testfood_good2.png",
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on_use = minetest.item_eat(5),
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})
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minetest.register_craftitem("testfood:bad1", {
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description = S("Bad Food (-1)"),
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description = S("Bad Food (-1)").."\n"..
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S("Punch: Eat"),
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inventory_image = "testfood_bad.png",
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on_use = minetest.item_eat(-1),
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})
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minetest.register_craftitem("testfood:bad5", {
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description = S("Bad Food (-5)"),
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description = S("Bad Food (-5)").."\n"..
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S("Punch: Eat"),
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inventory_image = "testfood_bad2.png",
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on_use = minetest.item_eat(-5),
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})
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minetest.register_craftitem("testfood:replace1", {
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description = S("Replacing Food (+1)").."\n"..
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S("Replaced with 'Good Food (+1)' when eaten"),
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S("Punch: Eat and replace with 'Good Food (+1)'"),
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inventory_image = "testfood_replace.png",
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on_use = minetest.item_eat(1, "testfood:good1"),
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})
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