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mirror of https://github.com/luanti-org/luanti.git synced 2025-10-12 16:15:20 +02:00

Add AreaStore data structure

This commit is contained in:
est31
2015-07-11 02:24:00 +02:00
parent 454a290370
commit c30a2d6854
15 changed files with 1263 additions and 0 deletions

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@@ -164,6 +164,7 @@ ENABLE_GETTEXT - Build with Gettext; Allows using translations
ENABLE_GLES - Search for Open GLES headers & libraries and use them
ENABLE_LEVELDB - Build with LevelDB; Enables use of LevelDB map backend (faster than SQLite3)
ENABLE_REDIS - Build with libhiredis; Enables use of Redis map backend
ENABLE_SPATIAL - Build with LibSpatial; Speeds up AreaStores
ENABLE_SOUND - Build with OpenAL, libogg & libvorbis; in-game Sounds
ENABLE_LUAJIT - Build with LuaJIT (much faster than non-JIT Lua)
ENABLE_SYSTEM_GMP - Use GMP from system (much faster than bundled mini-gmp)
@@ -197,6 +198,8 @@ LEVELDB_LIBRARY - Only when building with LevelDB; path to lible
LEVELDB_DLL - Only when building with LevelDB on Windows; path to libleveldb.dll
REDIS_INCLUDE_DIR - Only when building with Redis support; directory that contains hiredis.h
REDIS_LIBRARY - Only when building with Redis support; path to libhiredis.a/libhiredis.so
SPATIAL_INCLUDE_DIR - Only if you want to build with LibSpatial; directory that contains spatialindex/SpatialIndex.h
SPATIAL_LIBRARY - Only if you want to build with LibSpatial; path to libspatialindex_c.so
LUA_INCLUDE_DIR - Only if you want to use LuaJIT; directory where luajit.h is located
LUA_LIBRARY - Only if you want to use LuaJIT; path to libluajit.a/libluajit.so
MINGWM10_DLL - Only if compiling with MinGW; path to mingwm10.dll