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Add map feature generation notify Lua API
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@@ -105,8 +105,9 @@ EmergeManager::EmergeManager(IGameDef *gamedef) {
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this->luaoverride_params_modified = 0;
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this->luaoverride_flagmask = 0;
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mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
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this->gennotify = 0;
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mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
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int nthreads;
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if (g_settings->get("num_emerge_threads").empty()) {
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