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Replace setting unlimited_player_transfer_distance with player_transfer_distance
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@@ -1038,11 +1038,6 @@ bool PlayerSAO::isStaticAllowed() const
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return false;
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}
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bool PlayerSAO::unlimitedTransferDistance() const
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{
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return g_settings->getBool("unlimited_player_transfer_distance");
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}
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std::string PlayerSAO::getClientInitializationData(u16 protocol_version)
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{
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std::ostringstream os(std::ios::binary);
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