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Replace setting unlimited_player_transfer_distance with player_transfer_distance
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@@ -229,7 +229,7 @@ void sendAnnounce(const std::string &action,
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server["rollback"] = g_settings->getBool("enable_rollback_recording");
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server["mapgen"] = g_settings->get("mg_name");
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server["privs"] = g_settings->get("default_privs");
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server["can_see_far_names"] = g_settings->getBool("unlimited_player_transfer_distance");
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server["can_see_far_names"] = g_settings->getS16("player_transfer_distance") <= 0;
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server["mods"] = Json::Value(Json::arrayValue);
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for (std::vector<ModSpec>::const_iterator it = mods.begin();
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it != mods.end();
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