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Modernize various files (src/m*) (#6267)
* Modernize various files (src/m*) * range-based for loops * code style * C++ headers instead of C headers * Default operators * empty function Thanks to clang-tidy
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@@ -48,11 +48,8 @@ class MainMenuManager : public IMenuManager
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public:
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virtual void createdMenu(gui::IGUIElement *menu)
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{
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for(std::list<gui::IGUIElement*>::iterator
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i = m_stack.begin();
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i != m_stack.end(); ++i)
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{
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assert(*i != menu);
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for (gui::IGUIElement *i : m_stack) {
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assert(i != menu);
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}
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if(!m_stack.empty())
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@@ -103,10 +100,8 @@ public:
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bool pausesGame()
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{
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for(std::list<gui::IGUIElement*>::iterator
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i = m_stack.begin(); i != m_stack.end(); ++i)
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{
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GUIModalMenu *mm = dynamic_cast<GUIModalMenu*>(*i);
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for (gui::IGUIElement *i : m_stack) {
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GUIModalMenu *mm = dynamic_cast<GUIModalMenu*>(i);
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if (mm && mm->pausesGame())
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return true;
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}
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@@ -123,8 +118,8 @@ extern bool isMenuActive();
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class MainGameCallback : public IGameCallback
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{
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public:
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MainGameCallback() {}
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virtual ~MainGameCallback() {}
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MainGameCallback() = default;
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virtual ~MainGameCallback() = default;
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virtual void exitToOS()
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{
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