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https://github.com/luanti-org/luanti.git
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IGUIFont / CGUITTFont code cleanups (#15581)
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@@ -32,17 +32,17 @@
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#pragma once
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#include <ft2build.h>
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#include <map>
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#include <ft2build.h>
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#include FT_FREETYPE_H
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#include "IGUIEnvironment.h"
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#include "IGUIFont.h"
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#include "ISceneManager.h"
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#include "IVideoDriver.h"
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#include "IrrlichtDevice.h"
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#include "SMesh.h"
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#include "util/enriched_string.h"
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#include "util/basic_macros.h"
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#include FT_FREETYPE_H
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namespace irr
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{
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@@ -56,26 +56,22 @@ namespace gui
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{
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//! Constructor.
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SGUITTGlyph() :
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isLoaded(false),
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glyph_page(0),
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source_rect(),
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offset(),
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advance(),
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surface(0),
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parent(0)
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surface(0)
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{}
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DISABLE_CLASS_COPY(SGUITTGlyph);
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//! This class would be trivially copyable except for the reference count on `surface`.
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SGUITTGlyph(SGUITTGlyph &&other) noexcept :
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isLoaded(other.isLoaded),
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glyph_page(other.glyph_page),
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source_rect(other.source_rect),
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offset(other.offset),
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advance(other.advance),
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surface(other.surface),
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parent(other.parent)
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surface(other.surface)
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{
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other.surface = 0;
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}
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@@ -83,12 +79,17 @@ namespace gui
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//! Destructor.
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~SGUITTGlyph() { unload(); }
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//! If true, the glyph has been loaded.
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inline bool isLoaded() const {
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return source_rect != core::recti();
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}
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//! Preload the glyph.
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//! The preload process occurs when the program tries to cache the glyph from FT_Library.
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//! However, it simply defines the SGUITTGlyph's properties and will only create the page
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//! textures if necessary. The actual creation of the textures should only occur right
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//! before the batch draw call.
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void preload(u32 char_index, FT_Face face, video::IVideoDriver* driver, u32 font_size, const FT_Int32 loadFlags);
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void preload(u32 char_index, FT_Face face, CGUITTFont *parent, u32 font_size, const FT_Int32 loadFlags);
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//! Unloads the glyph.
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void unload();
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@@ -96,9 +97,6 @@ namespace gui
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//! Creates the IImage object from the FT_Bitmap.
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video::IImage* createGlyphImage(const FT_Bitmap& bits, video::IVideoDriver* driver) const;
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//! If true, the glyph has been loaded.
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bool isLoaded;
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//! The page the glyph is on.
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u32 glyph_page;
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@@ -109,14 +107,11 @@ namespace gui
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core::vector2di offset;
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//! Glyph advance information.
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FT_Vector advance;
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core::vector2di advance;
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//! This is just the temporary image holder. After this glyph is paged,
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//! it will be dropped.
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mutable video::IImage* surface;
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//! The pointer pointing to the parent (CGUITTFont)
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CGUITTFont* parent;
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};
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//! Holds a sheet of glyphs.
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@@ -130,7 +125,8 @@ namespace gui
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{
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if (driver)
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driver->removeTexture(texture);
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else texture->drop();
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else
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texture->drop();
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}
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}
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@@ -184,19 +180,11 @@ namespace gui
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for (u32 i = 0; i < glyph_to_be_paged.size(); ++i)
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{
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const SGUITTGlyph* glyph = glyph_to_be_paged[i];
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if (glyph && glyph->isLoaded)
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if (glyph && glyph->surface)
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{
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if (glyph->surface)
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{
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glyph->surface->copyTo(pageholder, glyph->source_rect.UpperLeftCorner);
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glyph->surface->drop();
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glyph->surface = 0;
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}
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else
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{
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; // TODO: add error message?
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//currently, if we failed to create the image, just ignore this operation.
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}
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glyph->surface->copyTo(pageholder, glyph->source_rect.UpperLeftCorner);
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glyph->surface->drop();
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glyph->surface = 0;
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}
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}
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@@ -238,77 +226,70 @@ namespace gui
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virtual ~CGUITTFont();
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//! Sets the amount of glyphs to batch load.
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virtual void setBatchLoadSize(u32 batch_size) { batch_load_size = batch_size; }
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void setBatchLoadSize(u32 batch_size) { batch_load_size = batch_size; }
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//! Sets the maximum texture size for a page of glyphs.
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virtual void setMaxPageTextureSize(const core::dimension2du& texture_size) { max_page_texture_size = texture_size; }
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void setMaxPageTextureSize(const core::dimension2du& texture_size) { max_page_texture_size = texture_size; }
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//! Get the font size.
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virtual u32 getFontSize() const { return size; }
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u32 getFontSize() const { return size; }
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//! Check the font's transparency.
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virtual bool isTransparent() const { return use_transparency; }
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bool isTransparent() const { return use_transparency; }
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//! Check if the font auto-hinting is enabled.
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//! Auto-hinting is FreeType's built-in font hinting engine.
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virtual bool useAutoHinting() const { return use_auto_hinting; }
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bool useAutoHinting() const { return use_auto_hinting; }
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//! Check if the font hinting is enabled.
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virtual bool useHinting() const { return use_hinting; }
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bool useHinting() const { return use_hinting; }
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//! Check if the font is being loaded as a monochrome font.
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//! The font can either be a 256 color grayscale font, or a 2 color monochrome font.
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virtual bool useMonochrome() const { return use_monochrome; }
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bool useMonochrome() const { return use_monochrome; }
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//! Tells the font to allow transparency when rendering.
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//! Default: true.
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//! \param flag If true, the font draws using transparency.
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virtual void setTransparency(const bool flag);
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void setTransparency(const bool flag);
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//! Tells the font to use monochrome rendering.
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//! Default: false.
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//! \param flag If true, the font draws using a monochrome image. If false, the font uses a grayscale image.
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virtual void setMonochrome(const bool flag);
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void setMonochrome(const bool flag);
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//! Enables or disables font hinting.
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//! Default: Hinting and auto-hinting true.
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//! \param enable If false, font hinting is turned off. If true, font hinting is turned on.
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//! \param enable_auto_hinting If true, FreeType uses its own auto-hinting algorithm. If false, it tries to use the algorithm specified by the font.
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virtual void setFontHinting(const bool enable, const bool enable_auto_hinting = true);
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void setFontHinting(const bool enable, const bool enable_auto_hinting = true);
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//! Draws some text and clips it to the specified rectangle if wanted.
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virtual void draw(const core::stringw& text, const core::rect<s32>& position,
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video::SColor color, bool hcenter=false, bool vcenter=false,
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const core::rect<s32>* clip=0);
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const core::rect<s32>* clip=0) override;
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void draw(const EnrichedString& text, const core::rect<s32>& position,
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bool hcenter=false, bool vcenter=false,
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const core::rect<s32>* clip=0);
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//! Returns the dimension of a character produced by this font.
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virtual core::dimension2d<u32> getCharDimension(const wchar_t ch) const;
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//! Returns the dimension of a text string.
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virtual core::dimension2d<u32> getDimension(const wchar_t* text) const;
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virtual core::dimension2du getDimension(const wchar_t* text) const override;
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//! Calculates the index of the character in the text which is on a specific position.
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virtual s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const;
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virtual s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const override;
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//! Sets global kerning width for the font.
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virtual void setKerningWidth(s32 kerning);
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virtual void setKerningWidth(s32 kerning) override;
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//! Sets global kerning height for the font.
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virtual void setKerningHeight(s32 kerning);
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//! Gets kerning values (distance between letters) for the font. If no parameters are provided,
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virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const;
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virtual s32 getKerningWidth(const char32_t thisLetter=0, const char32_t previousLetter=0) const;
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virtual void setKerningHeight(s32 kerning) override;
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//! Returns the distance between letters
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virtual s32 getKerningHeight() const;
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virtual core::vector2di getKerning(const wchar_t thisLetter, const wchar_t previousLetter) const override;
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//! Define which characters should not be drawn by the font.
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virtual void setInvisibleCharacters(const wchar_t *s);
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virtual void setInvisibleCharacters(const wchar_t *s) override;
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//! Get the last glyph page if there's still available slots.
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//! If not, it will return zero.
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@@ -317,7 +298,7 @@ namespace gui
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//! Create a new glyph page texture.
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//! \param pixel_mode the pixel mode defined by FT_Pixel_Mode
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//should be better typed. fix later.
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CGUITTGlyphPage* createGlyphPage(const u8& pixel_mode);
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CGUITTGlyphPage* createGlyphPage(const u8 pixel_mode);
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//! Get the last glyph page's index.
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u32 getLastGlyphPageIndex() const { return Glyph_Pages.size() - 1; }
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@@ -328,16 +309,13 @@ namespace gui
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//! Create corresponding character's software image copy from the font,
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//! so you can use this data just like any ordinary video::IImage.
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//! \param ch The character you need
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virtual video::IImage* createTextureFromChar(const char32_t& ch);
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video::IImage* createTextureFromChar(const char32_t& ch);
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//! This function is for debugging mostly. If the page doesn't exist it returns zero.
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//! \param page_index Simply return the texture handle of a given page index.
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virtual video::ITexture* getPageTextureByIndex(const u32& page_index) const;
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video::ITexture* getPageTextureByIndex(const u32& page_index) const;
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//! Add a list of scene nodes generated by putting font textures on the 3D planes.
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virtual core::array<scene::ISceneNode*> addTextSceneNode
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(const wchar_t* text, scene::ISceneManager* smgr, scene::ISceneNode* parent = 0,
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const video::SColor& color = video::SColor(255, 0, 0, 0), bool center = false );
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inline video::IVideoDriver *getDriver() const { return Driver; }
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inline s32 getAscender() const { return font_metrics.ascender; }
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@@ -355,8 +333,6 @@ namespace gui
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static FT_Library c_library;
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static std::map<io::path, SGUITTFace*> c_faces;
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static bool c_libraryLoaded;
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static scene::IMesh* shared_plane_ptr_;
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static scene::SMesh shared_plane_;
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// Helper functions for the same-named public member functions above
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// (Since std::u32string is nicer to work with than wchar_t *)
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@@ -379,20 +355,11 @@ namespace gui
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if (useMonochrome()) load_flags |= FT_LOAD_MONOCHROME | FT_LOAD_TARGET_MONO;
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else load_flags |= FT_LOAD_TARGET_NORMAL;
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}
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u32 getWidthFromCharacter(wchar_t c) const;
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u32 getWidthFromCharacter(char32_t c) const;
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u32 getHeightFromCharacter(wchar_t c) const;
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u32 getHeightFromCharacter(char32_t c) const;
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u32 getGlyphIndexByChar(wchar_t c) const;
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u32 getGlyphIndexByChar(char32_t c) const;
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core::vector2di getKerning(const wchar_t thisLetter, const wchar_t previousLetter) const;
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core::vector2di getKerning(const char32_t thisLetter, const char32_t previousLetter) const;
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core::dimension2d<u32> getDimensionUntilEndOfLine(const wchar_t* p) const;
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void createSharedPlane();
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irr::IrrlichtDevice* Device;
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gui::IGUIEnvironment* Environment;
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video::IVideoDriver* Driver;
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io::path filename;
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FT_Face tt_face;
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