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Add DISABLE_CLASS_COPY macro (and use it)
Use this macro to disallow copying of an object using the assignment operator or copy constructor. This catches otherwise silent-but-deadly mistakes such as "ServerMap map = env->getMap();" at compile time. If so desired, it is still possible to copy a class, but it now requires an explicit call to memcpy or std::copy.
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@@ -90,6 +90,9 @@ protected:
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INodeDefManager *m_ndef;
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std::vector<ObjDef *> m_objects;
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ObjDefType m_objtype;
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private:
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DISABLE_CLASS_COPY(ObjDefManager);
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};
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#endif
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