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Some work-in-progress in hp and mobs and a frightening amount of random fixes.
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@@ -369,6 +369,12 @@ public:
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basename = "tool_stoneaxe.png";
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else if(m_toolname == "SteelAxe")
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basename = "tool_steelaxe.png";
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else if(m_toolname == "WSword")
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basename = "tool_woodsword.png";
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else if(m_toolname == "STSword")
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basename = "tool_stonesword.png";
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else if(m_toolname == "SteelSword")
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basename = "tool_steelsword.png";
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else
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basename = "cloud.png";
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