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GameDef compiles
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@@ -74,7 +74,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "settings.h"
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#include "profiler.h"
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#include "log.h"
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#include "mapnode_contentfeatures.h" // For init_contentfeatures
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#include "nodedef.h" // For init_contentfeatures
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#include "content_mapnode.h" // For content_mapnode_init
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/*
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@@ -302,11 +302,6 @@ int main(int argc, char *argv[])
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// Initialize stuff
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// Initialize content feature table without textures
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init_contentfeatures(NULL);
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// Initialize mapnode content without textures
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content_mapnode_init(NULL);
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init_mineral();
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/*
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