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Network cleanup (#6302)
* Cleanup network headers * Move peerhandler to a specific header to reduce compilation times * Move socket.cpp/h to network folder * More work * Network code cleanups * Move socket.{cpp,h} to network folder * Move Address object to network/address.{cpp,h} * Move network exceptions to network/networkexceptions.h * Client: use unique_ptr for Connection * Server/ClientIface: use shared_ptr for Connection * Format fixes * Remove socket.cpp socket.h from clang-format whitelist * Also fix NetworkPacket code style & make it under clang-format
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@@ -587,7 +587,7 @@ u64 RemoteClient::uptime() const
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return porting::getTimeS() - m_connection_time;
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}
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ClientInterface::ClientInterface(con::Connection* con)
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ClientInterface::ClientInterface(const std::shared_ptr<con::Connection> & con)
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:
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m_con(con),
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m_env(NULL),
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