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Cleanup: drop Server::hudGetHotbarSelectedImage()
Call directly accessible RemotePlayer::getHotbarSelectedImage() from server api
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@@ -1519,7 +1519,7 @@ int ObjectRef::l_hud_get_hotbar_selected_image(lua_State *L)
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if (player == NULL)
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return 0;
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const std::string &name = getServer(L)->hudGetHotbarSelectedImage(player);
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const std::string &name = player->getHotbarSelectedImage();
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lua_pushlstring(L, name.c_str(), name.size());
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return 1;
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}
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