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Add core.spawn_tree_on_vmanip
(#15415)
This function works like `core.spawn_tree`, but spawns an L-system tree onto a VoxelManip object instead on the map.
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games/devtest/mods/testitems/textures/testitems_tree_spawner.png
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games/devtest/mods/testitems/textures/testitems_tree_spawner.png
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