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Physics overrides: Move values to a common struct (#12591)

Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
SmallJoker
2022-08-12 11:17:02 +02:00
committed by GitHub
parent df1d215f48
commit c8ee755c05
11 changed files with 81 additions and 71 deletions

View File

@@ -199,7 +199,7 @@ void ClientEnvironment::step(float dtime)
v3f speed = lplayer->getSpeed();
if (!is_climbing && !lplayer->in_liquid)
speed.Y -= lplayer->movement_gravity *
lplayer->physics_override_gravity * dtime_part * 2.0f;
lplayer->physics_override.gravity * dtime_part * 2.0f;
// Liquid floating / sinking
if (!is_climbing && lplayer->in_liquid &&