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Put the internal sound definitions into a new sound
namespace
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@@ -26,6 +26,8 @@ with this program; ifnot, write to the Free Software Foundation, Inc.,
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#include "sound_constants.h"
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namespace sound {
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/*
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* ISoundDataOpen struct
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*/
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@@ -229,3 +231,5 @@ std::tuple<ALuint, ALuint, ALuint> SoundDataOpenStream::loadBufferAt(ALuint offs
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return {it->m_buffers[new_buf_i].m_buffer.get(), new_buf_end, offset - new_buf_start};
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}
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} // namespace sound
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