mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-14 00:55:20 +02:00
Move the platform-dependent stuff in renderingengine.cpp to irrlicht (#13348)
This commit is contained in:
@@ -118,7 +118,7 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args)
|
||||
return false;
|
||||
}
|
||||
|
||||
m_rendering_engine->setupTopLevelWindow(PROJECT_NAME_C);
|
||||
m_rendering_engine->setupTopLevelWindow();
|
||||
|
||||
/*
|
||||
This changes the minimum allowed number of vertices in a VBO.
|
||||
|
Reference in New Issue
Block a user